CMD:dronekoy(playerid, params[])
{
if (GetFactionType(playerid) != FACTION_POLICE && GetFactionType(playerid) != FACTION_INTEL) return SendErrorMessage(playerid, "Bu komutu sadece resmi hizmet gorevlileri kullanabilir !");
{
static
Float:x,
Float:y,
Float:z,
Float:a,
vehicleid;
GetPlayerPos(playerid, x, y, z);
GetPlayerFacingAngle(playerid, a);
vehicleid = CreateVehicle(465, x, y + 2, z, a, 0, 0, 0);
if (GetPlayerInterior(playerid) != 0)
LinkVehicleToInterior(vehicleid, GetPlayerInterior(playerid));
if (GetPlayerVirtualWorld(playerid) != 0)
SetVehicleVirtualWorld(vehicleid, GetPlayerVirtualWorld(playerid));
PutPlayerInVehicle(playerid, vehicleid, 0);
ResetVehicle(vehicleid);
SetEngineStatus(vehicleid, true);
CoreVehicles[vehicleid][vehTemporary] = true;
SendNearbyMessage(playerid, 30.0, COLOR_PURPLE, "** %s sag eliyle dron'u acarak kontrol'e baslar..", ReturnName(playerid, 0));
SendFactionMessage(GetFactionType(playerid), COLOR_RADIO, "**MERKEZ: %s dronu kontrol etmeye basladi.**", ReturnName(playerid, 0));
return 1;
}
CMD:dronekaldir(playerid, params[])
{
if (GetFactionType(playerid) != FACTION_POLICE && GetFactionType(playerid) != FACTION_INTEL) return SendErrorMessage(playerid, "Bu komutu sadece resmi hizmet gorevlileri kullanabilir !");
if (IsPlayerInAnyVehicle(playerid)) return SendErrorMessage(playerid, "Bu komutu aracta kullanamazsin!");
new vehicleid = GetPlayerVehicleID(playerid);
if (CoreVehicles[vehicleid][vehTemporary])
{
CoreVehicles[vehicleid][vehTemporary] = false;
DestroyVehicle(vehicleid);
ResetVehicle(vehicleid);
SendServerMessage(playerid, "Dron'u kaldirdin.");
return 1;


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